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Raceroom racing experience nurburgring
Raceroom racing experience nurburgring








raceroom racing experience nurburgring

Changed so control set evaluation is only done on controller that's not supplemental. Added supplemental controller type so that devices such as shifters and pedals trigger the right dialogue when initialized. Fixed so wheel range, rev lights and led display are reset when game is closed. Fixed issue with ffb gain only being updated on device initialization which meant that changing it in options didn't change anything). Tweaked keyboard default profile for better steering at higher speed. Added Logitech G29, Fanatec CSR and Thrustmaster T300 F1 Wheel addon profiles. Revised several controller profiles according to the new ffb additions. Fixed error messages in the new menus appearing as white text on white background. Fixed cars popping in and out on occasion. Fixed an issue with returning to garage after pause. Fixed issue with test drive losing audio when alt-tabbing and going back to the game. Changed so ambient sounds for tracking cameras are initialized after the loading is done to fix some wrong calls. Fixed a crash that could occur while using instant replay. Fixed so that pitmenu, pit window and pit related overlays don't show up post race. Improved Shadow split calculation -Added a potential fix for parts falling off car at race restart. Fixed an issue where the game would spawn the player at an incorrect garage spot.

raceroom racing experience nurburgring

Fixed an issue where start lights could get stuck on screen on certain occasions. Changed fallback null texture format to better support older low end graphics cards that were getting crashes on startup. Fixed an issue where the game was only seeing the integrated graphics card on laptops with NVIDIA Optimus.

raceroom racing experience nurburgring

Fixed random crash that could occur when pulling out of pits in single race practice session. Fixed some camera related rendering thread issues that could trigger a crash. Fixed some threading exceptions that could trigger a crash. Implemented lap invalidation for wallriding. Car setup will no longer auto save and the unsaved changes will disappear when leaving the game session. Removed old auto saving of setup when leaving car setup screen and related logic. Player can now set the steering animation rotation to be a custom degree or to match what's in car setup under steering settings. Added a new Steering Animation Setting in Vehicle Settings. Implemented FFB Multiplier per car in the car setup, allowing player to adjust the overall FFB strength for a car individually. Implemented stationary friction in FFB to solve wheels that rotate by themselves while the car is stationary. Implemented FFB Slip effect which simulates when the tires struggle for grip during wheelspin, understeering, sliding, heavy braking. This is mostly for players that have the "dead center? problem when driving straight. Implemented FFB Minimum Force which allows player to amplify small FFB forces. (SP only for now) -Implemented FFB Meter which can be used to check the ffb output for clipping. The maximum number depends on the track and can go up to 100. Added Bigger Grids, allowing tracks to have more than 24 opponents. Implemented Compact HUD which replaces the minimalistic HUD.

RACEROOM RACING EXPERIENCE NURBURGRING DRIVERS

Please note that all Logitech users need to get the latest drivers from Logitech to have wheel ranges working properly. It uses state-of-the-art HP Multi Jet Fusion technology for better aerodynamics on the air intakes.Game: -Added support for Logitech G29. Your car: The CUPRA Leon Competición! A new breed of racing cars take shape with 3D printing technology, powered by a 2.0 TSI 340hp engine. The Server 1 races are streamed live with commentary on the RaceRoom YouTube, Facebook and Twitch channel. The race event consist of 2 sprint races with a top 10 reverse grid. The qualifying of servers 2-6 starts at 16:50 GMT / 18:50 CEST, while the qualifying of server 1 starts at 18:10 GMT / 20:10 CEST. The race will be held on Thursday evening. 24 drivers will compete per server, and there are 6 servers total in this event. 56 Reserve drivers will also be contacted at the same date. The top 144 drivers on this leaderboard qualify, and receive an e-mail invitation on Monday after the leaderboard closed, which they have to accept until the following Wednesday. Qualify for the seventh live streamed online multiplayer round at Nürburgring GP, on 2. Challenge the best simracers worldwide, compete in 10 exciting leaderboards and multiplayer rounds, qualify for one of 6 divisions each race, win your share of 10 000 € prize money, and secure the title in the third season of the CUPRA SimRacing Series!










Raceroom racing experience nurburgring